Get IPAddress of Device or Simulator
1 ) Import In viewcontroller.h :-
#import <ifaddrs.h>
#import <arpa/inet.h>
#include <sys/socket.h>
#include <sys/sysctl.h>
#include <net/if.h>
#include <net/if_dl.h>
1 ) Write In viewcontroller.m :-
- (NSString *)getIPAddress
{
//-------- For Devices only
NSString *address = @"error";
struct ifaddrs *interfaces = NULL;
struct ifaddrs *temp_addr = NULL;
int success = 0;
success = getifaddrs(&interfaces);
if (success == 0)
{
temp_addr = interfaces;
while(temp_addr != NULL)
{
if(temp_addr->ifa_addr->sa_family == AF_INET)
{
if([[NSString stringWithUTF8String:temp_addr->ifa_name] isEqualToString:@"en0"])
{
address = [NSString stringWithUTF8String:inet_ntoa(((struct sockaddr_in *)temp_addr->ifa_addr)->sin_addr)];
}
}
temp_addr = temp_addr->ifa_next;
}
}
freeifaddrs(interfaces);
NSLog(@"%@",address);
_strIpAddress = address ;
return address;
//-------- for Simulator
int mgmtInfoBase[6];
char *msgBuffer = NULL;
NSString *errorFlag = NULL;
size_t length;
mgmtInfoBase[0] = CTL_NET; // Request network subsystem
mgmtInfoBase[1] = AF_ROUTE; // Routing table info
mgmtInfoBase[2] = 0;
mgmtInfoBase[3] = AF_LINK; // Request link layer information
mgmtInfoBase[4] = NET_RT_IFLIST; // Request all configured interfaces
// With all configured interfaces requested, get handle index
if ((mgmtInfoBase[5] = if_nametoindex("en0")) == 0)
errorFlag = @"if_nametoindex failure";
// Get the size of the data available (store in len)
else if (sysctl(mgmtInfoBase, 6, NULL, &length, NULL, 0) < 0)
errorFlag = @"sysctl mgmtInfoBase failure";
// Alloc memory based on above call
else if ((msgBuffer = malloc(length)) == NULL)
errorFlag = @"buffer allocation failure";
// Get system information, store in buffer
else if (sysctl(mgmtInfoBase, 6, msgBuffer, &length, NULL, 0) < 0) {
free(msgBuffer);
errorFlag = @"sysctl msgBuffer failure";
}
else
{
// Map msgbuffer to interface message structure
struct if_msghdr *interfaceMsgStruct = (struct if_msghdr *) msgBuffer;
// Map to link-level socket structure
struct sockaddr_dl *socketStruct = (struct sockaddr_dl *) (interfaceMsgStruct + 1);
// Copy link layer address data in socket structure to an array
unsigned char macAddress[6];
memcpy(&macAddress, socketStruct->sdl_data + socketStruct->sdl_nlen, 6);
// Read from char array into a string object, into traditional Mac address format
NSString *macAddressString = [NSString stringWithFormat:@"%02X:%02X:%02X:%02X:%02X:%02X",
macAddress[0], macAddress[1], macAddress[2], macAddress[3], macAddress[4], macAddress[5]];
NSLog(@"Mac Address: %@", macAddressString);
free(msgBuffer);
_strIpAddress = macAddressString ;
return macAddressString;
}
NSLog(@"Error: %@", errorFlag);
return nil;
}
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