Voice Recoding
1) ADD Framework :
- AVFoundation.Framework
2) Put Three Button in Storyboard :
#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
@interface ViewController : UIViewController<AVAudioPlayerDelegate,AVAudioRecorderDelegate>
@property(strong,nonatomic)IBOutlet UIButton *recordpausebutton;
@property(strong,nonatomic)IBOutlet UIButton *stopbutton;
@property(strong,nonatomic)IBOutlet UIButton *playbutton;
-(IBAction)recordpausebutton:(id)sender;
-(IBAction)stopbutton:(id)sender;
-(IBAction)playbutton:(id)sender;
@end
4) Write Coding in ViewController.m :
#import "ViewController.h"
@interface ViewController ()
{
AVAudioRecorder *recorder;
AVAudioPlayer *player;
}
@end
@implementation ViewController
@synthesize stopbutton,playbutton,recordpausebutton;
- (void)viewDidLoad
{
[super viewDidLoad];
// Disable Stop/Play button when application launches
[stopbutton setEnabled:NO];
[playbutton setEnabled:NO];
// Set the audio file
NSArray *pathComponents = [NSArray arrayWithObjects:
[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject],
@"MyAudioMemo.m4a",
nil];
NSURL *outputFileURL = [NSURL fileURLWithPathComponents:pathComponents];
// Setup audio session
AVAudioSession *session = [AVAudioSession sharedInstance];
[session setCategory:AVAudioSessionCategoryPlayAndRecord error:nil];
// Define the recorder setting
NSMutableDictionary *recordSetting = [[NSMutableDictionary alloc] init];
[recordSetting setValue:[NSNumber numberWithInt:kAudioFormatMPEG4AAC] forKey:AVFormatIDKey];
[recordSetting setValue:[NSNumber numberWithFloat:44100.0] forKey:AVSampleRateKey];
[recordSetting setValue:[NSNumber numberWithInt: 2] forKey:AVNumberOfChannelsKey];
// Initiate and prepare the recorder
recorder = [[AVAudioRecorder alloc] initWithURL:outputFileURL settings:recordSetting error:NULL];
recorder.delegate = self;
recorder.meteringEnabled = YES;
[recorder prepareToRecord];
}
-(IBAction)recordpausebutton:(id)sender
{
// Stop the audio player before recording
if (player.playing) {
[player stop];
}
if (!recorder.recording) {
AVAudioSession *session = [AVAudioSession sharedInstance];
[session setActive:YES error:nil];
// Start recording
[recorder record];
[recordpausebutton setTitle:@"Pause" forState:UIControlStateNormal];
} else {
// Pause recording
[recorder pause];
[recordpausebutton setTitle:@"Record" forState:UIControlStateNormal];
}
[stopbutton setEnabled:YES];
[playbutton setEnabled:NO];
}
-(IBAction)stopbutton:(id)sender
{
[recorder stop];
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
[audioSession setActive:NO error:nil];
}
-(IBAction)playbutton:(id)sender
{
if (!recorder.recording){
player = [[AVAudioPlayer alloc] initWithContentsOfURL:recorder.url error:nil];
[player setDelegate:self];
[player play];
}
}
- (void) audioRecorderDidFinishRecording:(AVAudioRecorder *)avrecorder successfully:(BOOL)flag{
[recordpausebutton setTitle:@"Record" forState:UIControlStateNormal];
[stopbutton setEnabled:NO];
[playbutton setEnabled:YES];
}
- (void) audioPlayerDidFinishPlaying:(AVAudioPlayer *)player successfully:(BOOL)flag{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle: @"Done"
message: @"Finish playing the recording!"
delegate: nil
cancelButtonTitle:@"OK"
otherButtonTitles:nil];
[alert show];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end

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